glslang-SPIRV¶
Glslang is the official reference compiler front end for the OpenGL ES and OpenGL shading languages. It implements a strict interpretation of the specifications for these languages. It is open and free for anyone to use, either from a command line or programmatically. The OpenGL and OpenGL ES working groups are committed to maintaining consistency between the reference compiler and the corresponding shading language specifications.
homepage: https://www.khronos.org/opengles/sdk/tools/Reference-Compiler/
Available installations¶
| glslang-SPIRV version | Supported CPU targets | Supported GPU targets | EESSI version | Module |
|---|---|---|---|---|
| 15.3.0 | generic: aarch64, x86_64Arm: a64fx, neoverse_n1, neoverse_v1, nvidia/graceAMD: zen2, zen3, zen4Intel: haswell, skylake_avx512, sapphirerapids, icelake, cascadelake |
(none) | 2025.06 | glslang-SPIRV/15.3.0-GCCcore-14.2.0 |
| 15.4.0 | generic: aarch64, x86_64Arm: a64fx, neoverse_n1, neoverse_v1, nvidia/graceAMD: zen2, zen3, zen4Intel: haswell, skylake_avx512, sapphirerapids, icelake, cascadelake |
(none) | 2025.06 | glslang-SPIRV/15.4.0-GCCcore-14.3.0 |