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glslang-SPIRV

Glslang is the official reference compiler front end for the OpenGL ES and OpenGL shading languages. It implements a strict interpretation of the specifications for these languages. It is open and free for anyone to use, either from a command line or programmatically. The OpenGL and OpenGL ES working groups are committed to maintaining consistency between the reference compiler and the corresponding shading language specifications.

homepage: https://www.khronos.org/opengles/sdk/tools/Reference-Compiler/

Available installations

glslang-SPIRV version Supported CPU targets Supported GPU targets EESSI version Module
15.3.0 generic: aarch64, x86_64
Arm: a64fx, neoverse_n1, neoverse_v1, nvidia/grace
AMD: zen2, zen3, zen4
Intel: haswell, skylake_avx512, sapphirerapids, icelake, cascadelake
(none) 2025.06 glslang-SPIRV/15.3.0-GCCcore-14.2.0
15.4.0 generic: aarch64, x86_64
Arm: a64fx, neoverse_n1, neoverse_v1, nvidia/grace
AMD: zen2, zen3, zen4
Intel: haswell, skylake_avx512, sapphirerapids, icelake, cascadelake
(none) 2025.06 glslang-SPIRV/15.4.0-GCCcore-14.3.0