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GLM

OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics software based on the OpenGL Shading Language (GLSL) specifications.

homepage: https://github.com/g-truc/glm

Available installations

GLM version Supported CPU targets Supported GPU targets EESSI version Module
1.0.3 generic: aarch64, x86_64
Arm: a64fx, neoverse_n1, neoverse_v1, nvidia/grace, aws/graviton4
AMD: zen2, zen3, zen4, zen5
Intel: haswell, skylake_avx512, sapphirerapids, icelake, cascadelake, graniterapids
(none) 2026.06 GLM/1.0.3-GCCcore-15.2.0